This is not a rant, nor is it a flame blog. It’s simply something I’ve observed over years as I’ve played in various lower skill leagues. I have a combined 10+ seasons, and while some habits of low tier players (myself included) are more easily identified, this one has escaped me until recently. This is more of a team problem than a player problem, but I suppose it applies to both.
I’ve noticed that teams will make a play, and if the play goes wrong, they automatically assume that it was the wrong play. This is not always the case.
DOTA is not a black and white game. There are no blanket answers for these sort of situations. Much like you need to adapt your item and skill builds based on the game, you also need to adapt your decision making. When shit hits the fan, it’s important that you ask yourself why it happened. Consider all the variables and then determine whether it was the wrong play or whether there were outside factors that changed the outcome. This can go both ways however…
Just because it worked, doesn’t mean it was a good call
This is the definition of high risk/low-mid reward. Sure you might have picked off their support at 50 mins into the game while the entire enemy team was missing and got away for free, but if you had been punished for it you cost your team the game.
But I digress…
If you engage the enemy and pick off 2 of their cores in their jungle, but lose the fight due to both of them buying back, unless this is an ultra late game scenario, this is not a bad thing. Was smoking into the enemy jungle to kill a core a bad play? No. Did the fight go poorly? Yes, but you forced two buybacks. Does this mean you should play defensively and farm your own jungle for the next 20 mins rather than smoke for kills? Probably not.
Anyway I just felt like writing a blog and talking about what came to mind. I encourage everyone to take a step back after fights like these to analyze what went wrong and whether it was a good call gone awry or if it was high risk/low reward. Even while behind, always be thinking about what you need to do to get back into the game, because if you aren’t you’re not playing to win, you’re simply playing not to lose, and you might as well abandon.